It was simply the wrong game at the wrong time. Although nowhere near as critically reviled as Ultimate Battle 22 , Final Bout is arguably the worse game. Stylizing itself after the Dragon Ball Z anime, Budokai was a triumphant return where the story mode attempted to be an actual adaptation and the gameplay emphasized character customization.
Budokai 2 is as much a step down from its predecessor as it is a blatant step up. There are more capsules to collect, characters to unlock with better unlock criteria, and a suped up combo system. Notably, Budokai 3 features elements of RNG in its gameplay loop— Dragon Rush leading to quick time events where opponents need to select the right button to either inflict damage or dodge. Beyond how unbalanced Dragon Rush ultimately becomes, Budokai 3 is simply too fun for this to be a real problem.
An amazing roster, the best character customization of the PlayStation 2 games, and the amazing Dragon Universe— a story mode where every member of the Dragon Team goes through their major events in Dragon Ball Z — make Budokai 3 a must-play for any Dragon Ball fan. With basic level design, repetitive boss AI, and a droll atmosphere that wears the player down long before the game is over, Sagas is better left in the annals of history. Budokai Tenkaichi positions itself more as a DBZ simulator as a result.
Unfortunately, the original Budokai Tenkaichi has a painfully lackluster story mode with subpar customization and little mechanical depth. Not to be confused with Dragon Ball Super , this game was made with the help of former Street Fighter producer, Noritaka Funamizu, who helped bring traditional fighting game mechanics to the game.
Super Dragon Ball Z featured destructible environments and a number of different game styles, all of which resonated rather well with fans, earning it a decent reception by critics as well as the spot of number 22 in our ranking. Veering from the usual Dragon Ball game style, this game was a 3D beat 'em up that allowed Goku to fight off multiple enemies at once.
The game also featured some great visuals that both captured the feel of Dragon Ball and weren't afraid to stylize and go their own way. But beyond these new and interesting approaches, the game received mixed reviews, which is why it doesn't quite make the top We'll get to the first Supersonic Warriors game in a bit, but before that, we have its sequel bringing up the top 20 Dragon Ball games.
Like the first game, Supersonic Warriors 2 came out for the Gameboy Advance and was a pretty standard fighting game. The game changed very few things from its predecessor, which is part of why we're ranking a bit lower, though it did add a branching story path to the story mode of the game. Overall, not Dragon Ball 's strongest game entry. Dragon Ball Origins 2 improved upon a few things from the original, like the style of the low-poly graphics, but beyond some elements, the sequel ended up being worse than the original.
Overall, this Nintendo DS managed to do enough to make it into our top 20, but it just couldn't compete with its predecessor, which we will get to soon. Coming in at number 18 is the only mobile game on our list, Dragon Ball Z Dokkan Battle , a game that is still currently very popular in the mobile market. The game combines puzzle, board game and card game elements all themed with Dragon Ball characters and the like, allowing players to face each other in puzzle-fighting matches.
Though it's only gotten C-rate reviews, Dokkan Battle 's popularity is undeniable, since it has been one of the top-five highest-grossing mobile games in both Japan and America, which is why it's in the top Where the second Supersonic Warriors didn't make for a proper sequel, the original was one of Dragon Ball 's best handheld games.
Supersonic Warriors had great sprite design and gameplay, both of which were noted by critics and fans. Though the game had overall average reviews, we put it up higher than the sequel both because of all the new things it tried and because it was one of the best looking handheld Dragon Ball games of its time, just take a look at that those sprites! Though its mechanics were complex and its graphics were simple, the game was well-received, many praising it replay value, since it took several plays to learn the battle system and get better at strategizing with it.
Budokai marked a new era for Dragon Ball games, since the series would go on to spawn multiple sequels. Budokai introduced a lot of new concepts and more or less established the template for many Dragon Ball games to come. However, despite this and despite its favorable reviews, the Budoka i games needed some work to get to their peak, thus the first game ranks at Dragon Ball Z: Budokai 2 started to take Dragon Ball games in the right direction, following in the footsteps of its predecessor to improve upon the formula.
On top of establishing a cel-shaded art-style, Budokai 2 improved a lot about the Dragon Ball fighting game formula. However, in the long run, the game is still not in the top 10, sitting pretty at number 14, since it has a few issues that would later be worked out in future Budokai games, earning it underwhelming reviews. On top of having some impressive graphics—which, for the time, were the closest a game got to looking like the anime— Burst Limit was one of the top selling games for three months in Japan.
The game also got fantastic reviews, though it had its fair share of subpar reception as well. Overall, Burst Limit was an interesting entry in the Dragon Ball franchise that could possibly be worthy of a follow up.
Dragon Ball Fusions might not be the best game in the franchise, heck it probably deserves a lower rating based on gameplay alone, but it definitely earns a lot of points for the unique form of fan service it provided with its premise. The game uses Fusion as its main mechanic, and in doing so, it allows players to create the fusions they've always wanted to see, making for a fun element in an otherwise sub-par game. Because of this fusion elements, Dragon Ball Fusions is relatively fun to sit down and play.
Like the Nintendo Wii, the Nintendo DS had some sleeper hits that some overlooked because both systems appeared gimmicky, and one of the overlooked DS games was Dragon Ball Z: Attack of the Saiyans , which came out in Attack of the Saiyans was an RPG turn-based styled game that had some stellar sprite art and fun game mechanics.
The sequel to Dragon Ball Origins wasn't quite as good as the original, which is why the first game in the series makes it into our top 10 best Dragon Ball games. Dragon Ball Origins is similar to Zelda games of the same time, utilizing top-down 3D graphics for gameplay that involved battling enemies as you encounter them, solving puzzles along the way.
What made Dragon Ball O rigins so cool was the art style and the way it adapted the original sagas of Dragon Ball , making you feel like you were actually on the adventure. After three Budokai games, Dragon Ball took things in a slightly new direction, creating the Budokai Tenkaichi follow-up series.
The first game was released for the PS2 in , shaking things up with a new art style, and some new fighting mechanics. However, the first game in this series, like the first Budokai game, still needed some polishing, leading to strange-looking graphics especially in terms of shading and some sub-par controls. But, overall, the game was well received, so it earns its spot in the top The first Legacy of Goku game was rather subpar, earning the lowest spot in our ranking, but its sequel?
It actually makes it into the top 10! Dragon Ball Z: The Legacy of Goku 2 had some of the same problems from the original and was merely a continuation of the story, but it also introduced some new concepts that earns it some points. On top of being able to transform in this game, players could also use a scouter mechanic to look up character stats, they could charge their melee attacks and augment their abilities with capsule items.
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